Tony: Performing artist

For this blender assignment, i followed the instructions which were to build a room using planes which i initially did, i then slid them around and scaled them i also was required to create a vase, so i made a Grey one that was very intricate and complex, with twist and turns every-which way, unfortunately, its design was flawed, i had accidentally built it crooked so i constructed another using the same circle technique with extrapolating, after getting the simple shape form i had to next make it layered so i added an inside to it, and then i rendered the object using the modifiers to give it a smooth shape.